Access & Belonging
Every team had a place in the city and more than one way to contribute to its stories.
Case study / P125
A shared clay city. Many studios. One stop-motion universe.

The project
Student production teams moved from story and mood to characters, sets, sound, editing, and release—building original stop-motion shorts inside a shared fictional city. The result is both a film program and a working model for collaborative worldbuilding.
Essential question
“How can separate creative teams build stories that feel like they belong to one living world?”
Project architecture




Learning made visible
Every team had a place in the city and more than one way to contribute to its stories.
Writers, makers, performers, animators, editors, and designers shaped roles around their strengths.
The work followed a real studio pipeline and ended as films made for an audience.
Independent stories became stronger by sharing one world, production language, and deadline.
Exhibition
Films, posters, miniatures, and process artifacts become a walk-through studio premiere.